I can think of many ways to allude to Confessor's Alley; it immediately stands out as the interesting one of the bunch to me!
Heading to confession... chasing a bird up the alley...
Search found 18 matches
- Wed Apr 07, 2021 4:27 pm
- Forum: General Discussion
- Topic: Naming the Grey Zone - Part 2
- Replies: 3
- Views: 5874
- Wed Jul 15, 2020 12:59 pm
- Forum: General Discussion
- Topic: Inactive in RP
- Replies: 104
- Views: 333512
Re: Inactive in RP
Probably predictable but I'm in the contrary here. In just a few days I have seen scenes pick up in pace and had meaningful interactions in a couple of hours while going about my business. When people resisted the move to faster RP it was said it was due to factors of inclusion. Now we have people ...
- Wed Jul 15, 2020 10:45 am
- Forum: General Discussion
- Topic: Jail Channel
- Replies: 29
- Views: 35567
Re: Jail Channel
Agree with Kitty's note above.
To add meaningfully to the discussion, I will simply note that one of the better approaches to having jail handled in a mutually respectful manner is to arrange scenes ahead of time with captors instead of both players relying on just happening into mutual availability.
To add meaningfully to the discussion, I will simply note that one of the better approaches to having jail handled in a mutually respectful manner is to arrange scenes ahead of time with captors instead of both players relying on just happening into mutual availability.
- Wed Jul 15, 2020 10:21 am
- Forum: General Discussion
- Topic: Inactive in RP
- Replies: 104
- Views: 333512
Re: Inactive in RP
Massive disagree on changes and a bit alarmed by staff perspective. I don't know that it would make much sense for me to argue in favour of a change that pretty well tells me that my style of play is not what TI wants anymore.
- Sun Jun 28, 2020 9:33 pm
- Forum: General Discussion
- Topic: Assets And Economy
- Replies: 24
- Views: 31242
Re: Assets And Economy
I don't have anything new to add on top of the others stated points, but agree fully with the sentiments expressed!
It's a near locked-in haves and have-nots that is not associated with social class but RPXP availability while in chargen.
It's a near locked-in haves and have-nots that is not associated with social class but RPXP availability while in chargen.
- Sat Jun 13, 2020 9:58 pm
- Forum: General Discussion
- Topic: Civetta's post in 06/13/2020 / Header Plot Experiences And Issues
- Replies: 23
- Views: 29103
Re: Civetta's post in 06/13/2020 / Header Plot Experiences And Issues
(sic) The initial type of post is just not the way to get through to anyone, so of course we're not going to listen to it. If a person raises things in a manner that is intrinsically offensive, it muddies the ability to take any real issues inside the post seriously without validating people indulg...
- Sat Jun 13, 2020 7:37 pm
- Forum: General Discussion
- Topic: Civetta's post in 06/13/2020 / Header Plot Experiences And Issues
- Replies: 23
- Views: 29103
Re: Civetta's post in 06/13/2020 / Header Plot Experiences And Issues
I am having a lot of trouble getting through reading this post to separate what is a real issue staff need to look at, and what is a mish-mashed conglomeration of player spin out of dissatisfaction. There's a commentary suggesting that Ianthe's behavior and subsequent "sacrifice" is somehow a heroi...
- Sat Jun 06, 2020 6:21 pm
- Forum: Ideas and Requests
- Topic: Opening up Plots to More Players
- Replies: 19
- Views: 23444
Re: Opening up Plots to More Players
This is as much a technical question as it is tied in to visibility. Particularly with regard to guild specific actions, would it be possible for temporary associated NPCs to populate when it would make sense for them to be there? --- The sort of slight grid changes that someone might see, even if t...